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The City Lights Reporter
Online News Journal
December 2001 -Volume 4 Issue 7
HANDHELD
PROGRAMMING: A HOT TICKET TO SUCCESS
As a ongoing technology
promoter and teacher, I'm always being asked what is the best IT segment to
focus on? Well my brother as they said about the Wild Wild West, Go
Wireless, Go Wireless young man. As I've said many times in many articles,
wireless applications are the next gold mine (see article http://www.citylightssoftware.com/reporter01.html).
Right now the hottest fad in Japan is sending emails over your cell phone.
The Japanese wireless market is so hot that over 100,000 people signed on to
watch a live concert on their wireless devices (cell phones, palm pilots, and
media players) that had NO SOUND. Right now the President of Japan's
largest phone company NTT DoCoMo is searching the US to develop strategic
alliances, joint ventures and promote cooperative progress between American and
Japanese companies.

January 29, 2001 8:24 AM ET
In the new cyberthriller "Antitrust," recruiters at a mythical
software company are so desperate to hire a hotshot programmer that they commission a
knockout girlfriend to help woo him.
Although real-world recruiters aren't going quite so far to hire talent, they seem just as desperate to lure programmers in a small but explosive
niche of the technology sector: creating software for wireless handheld devices.
Market demand for handhelds has mushroomed and will continue to do so as
cellular networks upgrade to third-generation, or 3G, networks, which will allow
handheld computers to have always-on online access. At the same time, the market
is so new that few people have direct experience writing code for this market in
particular.
The extreme imbalance in supply and demand for wireless code writers has
headhunters on the lookout, and it has pushed salaries of some wireless
programmers beyond the relatively lofty levels of regular software developers.
How lofty? Recruiters say programmers with wireless experience can expect to
command a 50 percent salary premium.
"If a director of software programming in the computer industry maybe makes
$100,000, in the wireless industry they're commanding $150,000 but they're also
making astronomical figures when it comes to stock," said Steve Wentworth,
a recruiter with Active Wireless Executive Search Group in South Daytona, Fla.
"It's a supply and demand thing. There aren't enough software programmers
that have wireless experience out there to fill the jobs."
Darryl Pierce said he started receiving calls from recruiters within 30 minutes of posting his resume on career site Monster.com. Although Pierce had no
experience programming for wireless devices, he started work three weeks later
at HiddenMind Technology, a company that develops back-end systems for corporate
customers to communicate wirelessly with their employees.
"Their initial response was, 'He doesn't have any wireless skills,'"
Pierce said of his HiddenMind interviewers. "But after my second interview, they
said, 'Keep your cell phone handy.'"
RACING FOR THE TOP SPOT

In 2000 alone, the number of PDAs (personal digital assistants) sold nearly
doubled to 6.9 million units from about 3.6 million units in 1999, according to
IDC. Sales are expected to reach a whopping 33.5 million by 2004.
With more devices on the market, demand for software to run on these devices has
expanded too. But the number of programmers fluent in wireless handheld code
writing has not grown proportionately.
"We hire so few people compared to the number of resumes that we get, it's
a tremendous challenge," said Linus Upson, chief technical officer for
AvantGo. "There aren't a lot of people out there who have experience
programming handheld devices."
The situation is less dire than the general programmer shortage of the latter 1990s. Programmers are now available, but they lack the direct
experience developing software for wireless and mobile devices. Thus, companies such as AvantGo are extending offers to bright programmers from other
fields in hopes of schooling them in the emerging craft.
"People we end up recruiting often have experience writing big server
code," Upson said. "Often the concerns about memory you worry about,
such as scaling and maximum efficiency, are the same types of elements needed in
programming for the handheld."
John Miano, chairman of the New Jersey-based Programmer's Guild, said companies'
willingness to take chances on untested programmers is logical: It's
impossible to expect a ready-made applicant pool for a brand new technology.
Companies should look for strong fundamental skills and understand that good
coders will have a short learning curve, Miano said.
"If a company goes out and puts out an ad and says, 'We want someone with
handheld wireless experience,' yeah, they're going to have a hard time finding
someone," Miano said. "But if they say, 'We want someone willing to
deal with limited memory,' they'll have more luck."
Handheld software developers want to see more programmers not just for
themselves, but for their customers too. Many AvantGo corporate customers, for
example, use in-house staff to maintain their AvantGo products. The lack of
information technology workers experienced in small-format devices at some
companies has resulted in AvantGo losing some sales, according to the company.
To work around this roadblock, AvantGo recently partnered with Brightpod, which
sells and maintains AvantGo software for corporate clients.
WRITING TIGHT
AvantGo and others in the niche are willing to look at inexperienced talent
because the key difference between writing code for handheld devices vs. for PCs
is relatively straightforward: size.
Whereas PCs typically contains 64MB to 128MB of RAM and a 10-gigabyte hard
drive, handheld computers come with a paltry 4MB to 8MB of memory, forcing
programmers to write tight code.
"It's almost like taking a 12-year step backwards in time," said HiddenMind's Pierce. "Back in the days of DOS, before Windows and Linux,
you had anywhere from 384K up to 600K for a single program to run in. Back then
people wrote very tight code, they had very little elbow room."
AvantGo's Upson said he sees many resumes from programmers experienced in Java
and Visual Basic. These languages, he said, are not ideal for writing software
for handhelds.
"Because of the limited resources, these higher-level programming environments don't perform well on the handheld," Upson said. "You end
up having to write software in a lower-level language like C."
But size isn't the only difference. Wireless handheld programmers also have to
be creative and flexible, keeping in mind what people want in a handheld device
vs. a desktop or laptop computer.
"The biggest fallacy of the mobile world is that it's the PC with a small screen," said AvantGo CEO Richard Owen. "People are going to use
mobile devices in a different way than they use PCs. There's no way I'm going to
chuck my PC and surf the Internet with (my handheld) instead. It needs to be
complementary and useful."
RELATED LINKS;
Wireless
show must go on
ZDNet
Job Center: Find a mobile job
Tool
kit aimed at Palm OS developers
HP
and Sun race to deliver Java for gadgets
Transmeta:
Mobile Linux for PDAs coming soon
Courtesy of ZDNet News
http://www.zdnet.com/zdnn
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